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Getting started ​

Galatrix is a browser-based platform for building and publishing multiplayer games.

The editor ​

Open the editor at /?mode=editor. The main areas:

  • Viewport — the 3D scene. Orbit with the mouse; the toolbar switches between Move / Rotate / Scale.
  • Hierarchy — every entity in the scene.
  • Inspector — the components on the selected entity (Transform, Mesh Renderer, Rigid Body, Scripts, …).
  • Project — your assets, including scripts.

Install as a desktop app ​

Galatrix is a PWA, so you can install the editor as a standalone desktop app (the same way Construct 3 does) — its own window and icon, no browser chrome.

  • Chrome / Edge: open the editor, then click the install icon in the address bar (or ⋯ menu → Apps → Install Galatrix Editor).
  • Once installed it caches itself, so the editor, viewport, and single-player play-test keep working offline after the first visit. Features that need a server — AI chat, publishing, multiplayer — still require a connection.

Build → play → publish ​

  1. Place objects and configure their components.
  2. Press Play to test. Your cursor locks for first-person control — press Esc to free it, or Stop to exit play mode.
  3. Press Publish to push the map to the server and play it with others.

Scripting ​

Attach JavaScript to entities to make them interactive. Scripts are component classes (extend Behaviour, override onStart / onUpdate / …):

Ship it ​

TIP

The Script API reference is complete and generated directly from the engine source — more hand-written editor guides are added over time.