Skip to content

Getting started

Galatrix is a browser-based platform for building and publishing multiplayer games.

The editor

Open the editor at /?mode=editor. The main areas:

  • Viewport — the 3D scene. Orbit with the mouse; the toolbar switches between Move / Rotate / Scale.
  • Hierarchy — every entity in the scene.
  • Inspector — the components on the selected entity (Transform, Mesh Renderer, Rigid Body, Scripts, …).
  • Project — your assets, including scripts.

Install as a desktop app

Galatrix is a PWA, so you can install the editor as a standalone desktop app (the same way Construct 3 does) — its own window and icon, no browser chrome.

  • Chrome / Edge: open the editor, then click the install icon in the address bar (or ⋯ menu → Apps → Install Galatrix Editor).
  • Once installed it caches itself, so the editor, viewport, and single-player play-test keep working offline after the first visit. Features that need a server — AI chat, publishing, multiplayer — still require a connection.

Build → play → publish

  1. Place objects and configure their components.
  2. Press Play to test. Your cursor locks for first-person control — press Esc to free it, or Stop to exit play mode.
  3. Press Publish to push the map to the server and play it with others.

Scripting

Attach JavaScript to entities to make them interactive. Scripts are Unity-style classes (extend Behaviour, override onStart / onUpdate / …):

Ship it

TIP

The Script API reference is complete and generated directly from the engine source — more hand-written editor guides are added over time.